Mayors, the new regatta is about to begin! 🤩 You have 24 hours ⏱ to join a country club and take part in this exciting adventure!
Please note that only those players who will be members of the club before the start of the active part of the regatta can participate in the regatta. ⛵️
👇 In the comments under this post, you can leave your ID or ID of your club to find regatta mates!
Welcome to the new Club Regatta!
To participate in the Regatta, you need to be a member of a country club (available for players of level 30+).
You need to join a country club or create your own before the start of the regatta. If you join the club after the start of the regatta, then you will not be able to take part in the competition and, accordingly, receive prizes.
Prizes are given to players after the end of the regatta – if you leave the club during the regatta, you will not be able to receive the prizes. In this case, your points will remain in the club.
The active part of the regatta lasts 6 days.
To enter the regatta, you can use the icon on the right,
or go through the island which is specially decorated for the event.
In the regatta, you need to complete tasks.
There are 9 tasks shown on the board for all players.
For the entire time of the regatta, each player can take several free and 2 paid tasks (10 superbucks each).
The number of free tasks depends on your league.
If your club is in the initial league or wooden league, then ten free tasks will be available to each player.
If your club is in the metal league, then twelve free tasks will be available to each player.
Please note the specified number of free and paid tasks for each player is given for ALL TIME of the event and not for one day!
In the window of each task, its difficulty level is indicated.
- One star: an easy task
- Two stars: a medium task
- Three stars: a difficult task
Each task cell has the following information:
The number of points that you will receive for completing it and the task requirement (what you need to do; for example, send 3 caravans, collect 10 cups, produce 15 batches of silk).
Such tasks will have a blue window.
Please note that there are also tasks with a yellow background on the board.
These are surprise tasks. They do not show the number of items that need to be collected/produced to complete it.
You will see the number of items that you will need to complete this task only when you take it.
For each task, you have a deadline that you need to meet in order to get regatta points.
In order to take a task, you need to click the “Accept quest” button!
If the task was taken by one of your club mates or it was deleted, you will see the message “The task is not available.”
If you have taken a task, it will move to the “Active quests” section.
When you have completed a task, you need to press the green button to receive a reward.
You can also refuse an already accepted task – to do this, use the “Decline” button.
Please note that in this case you will not receive regatta points, and the task will still be considered taken as one of the available ones for the entire regatta!
After you have taken a task, it disappears from the board and a timer for waiting for a new order appears in its place – 30 minutes. Any member of the club can speed up the waiting time for superbucks (the cost depends on the waiting time).
Reserving a task
Tasks can also be reserved.
This means that within 12 hours from the moment of reserving it, the task cannot be removed from the board and reserved by other players, but it can be taken by any player!
A reserved task on the board looks like this.
To start doing your reserved task, you need to click on the green button. If you decide not to do the reserved task, you can cancel the reservation by clicking on the red button.
If you try to take on a quest reserved by another player, you will see a warning. You can take the task or not.
You can only reserve one task at a time. At any time, you can cancel the reservation and immediately reserve another one.
If you have canceled your reservation or it has expired, you cannot reserve the same task for another 3 hours.
In completed tasks, you can see all the tasks that you have taken. Those ones which you have completed will have the green background. Those ones that you have failed (those that you took, but did not have time to complete in the allotted time, or those that you took and then refused) will have the red background.
Players also have access to information on the number of tasks taken and the points scored by the teammates – the “Statistics” button.
Club President and Vice Presidents have access to edit tasks. They can delete tasks from the board (after that, there will also be a waiting time for a new assignment of 30 minutes).
After completing free tasks, you have the opportunity to additionally buy 2 tasks.
Paid tasks are no different from free ones, the cost of each is 10 superbucks.
In the “Race” tab, you can see the position of your club’s yacht and your rivals’ yachts.
You can see not all of your rivals, but only the first three places and your opponents who scored immediately above and below you.
There are buoys-control points for all yachts. As soon as your club scores a certain number of points and passes the checkpoint, rewards become available to players (see further information on the “Rewards” tab).
After the end of the regatta, it will take some time to sum up the results and issue rewards. The timer will indicate the time remaining until the rewards are issued.
If a player leaves the club before receiving the reward, then this will not affect the points of the club and its place in final ranking, because according to the rules of the regatta, the points earned by the player who left the club remain in the club.
Steering Wheel of the league
- 3 clubs that will score the most points for the regatta will receive a special cup as a reward – the Steering Wheel of the league which will bring in-game bonuses within the allotted time. If several clubs have scored the same number of points at the end, then the club that did it earlier will be in a higher place. Also, the first 3 clubs move to a league of a higher rank, where they will compete in the next regatta. The higher the league, the more cool rewards club members can get!
- If the club finished the competition in 4-15th place in the league and passed at least one control point (buoy), then it remains in the same league. The club does not receive the steering wheel of the league.
- If the club could not pass any checkpoint, then it goes down in the league with a lower rating.
Rewards are given to players after the end of the regatta – if you leave the club during the regatta, you will not be able to receive rewards.
During the active phase of the regatta, you can see what rewards you can get in each column.
To see what rewards you can get in each column, you need to click on the yellow button above it.
After the end of the active phase of the regatta, the rewards window will look like this.
That is, depending on how many checkpoints you have passed, the corresponding number of columns with rewards will be available to you.
If you have passed 1 buoy, only rewards from the first column will be unlocked for you. If you have passed 2 buoys – from the first and second. If you have passed all five buoys – all columns will be available to you.
For each checkpoint, you have 3 rewards to choose from. Rewards appear randomly and are chosen from the list that you can see when you click on the yellow arrow – you can pick up one reward in each column only, you can also decide which reward to choose.
You need to click on the reward icon to select it. After selection, the box with the selected reward will turn yellow.
You can cancel the selected reward in the column if you change your mind.
To do this, you need to click on the selected reward (with a yellow background) again, and the selection will be canceled.
If you don’t like any of the rewards from the three boxes in the column, you can shuffle the rewards. To do this, you need to click the yellow “Refresh” button at the bottom.
Upgrading rewards costs 10 units of seasonal currency. Rewards will be updated only under the column under which you clicked the “Refresh” button.
Please note: Shuffling rewards does not guarantee that you will get all other rewards!
DON’T FORGET TO GET THE SELECTED REWARDS!
After prizes have been selected in all columns available to you, the “Collect” button will become active. You need to click on it to receive rewards.
After the end of the active phase of the regatta, the rewards window will be available for a few more days. You need to select rewards during this time and click “Collect”. If you don’t, the rewards will be lost!
The steering wheel is the property of the club. You can only receive resources from it while in the club where you played the regatta. If you left the club in which you played the regatta, then your Steering wheel will disappear.
If you join another club that also received the Steering Wheel, you will still not be able to receive a rating reward. It can only be received in the club in which you won it.
Last but not least, you can use active bonuses to accelerate or increase production when you click on the buildings.
Remember: You have the option to sell items in your storage that you will need for this event.